mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
147 lines
3.9 KiB
C++
147 lines
3.9 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(AFX_OBJECTLISTDIALOG_H__3DEE8311_972E_11D1_BFC6_00A0C94B8467__INCLUDED_)
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#define AFX_OBJECTLISTDIALOG_H__3DEE8311_972E_11D1_BFC6_00A0C94B8467__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// ObjectListDialog.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CObjectListDialog dialog
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#define CLIPBOARD_LEAF 0
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#define POWERUP_LEAF 1
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#define ROBOT_LEAF 2
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#define BUILDING_LEAF 3
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#define DOOR_LEAF 4
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#define PLAYER_LEAF 5
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#define CLUTTER_LEAF 6
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#define CAMERA_LEAF 7
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#define SOUNDSOURCE_LEAF 8
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#define MISC_LEAF 9
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#define MAX_OBJ_LEAFS 10
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struct object;
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class CObjectListDialog : public CDialog {
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// Construction
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public:
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CObjectListDialog(CWnd *pParent = NULL); // standard constructor
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void Refresh();
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void ClearTree();
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int GetObjectSelected() const;
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// Dialog Data
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//{{AFX_DATA(CObjectListDialog)
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enum { IDD = IDD_OBJTREEDLG };
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CObjectListDialog)
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protected:
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virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CObjectListDialog)
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virtual BOOL OnInitDialog();
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afx_msg void OnDestroy();
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afx_msg void OnSelchangedObjtree(NMHDR *pNMHDR, LRESULT *pResult);
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afx_msg void OnGoto();
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afx_msg void OnDelete();
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afx_msg void OnClear();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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struct tObjNode {
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HTREEITEM hItem;
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int handle;
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};
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tObjNode *m_Leafs[MAX_OBJ_LEAFS];
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HTREEITEM hClipboardTree;
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HTREEITEM hRobotTree;
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HTREEITEM hPowerupTree;
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HTREEITEM hBuildingTree;
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HTREEITEM hDoorTree;
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HTREEITEM hPlayerTree;
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HTREEITEM hClutterTree;
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HTREEITEM hCameraTree;
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HTREEITEM hSoundSourceTree;
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HTREEITEM hMiscTree;
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int m_ObjectHandle; // current object handle selected.
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int nclipboard, npowerup, nrobot, nbuilding, nclutter, ndoor, nplayer, ncamera, nsndsrc, nmisc;
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private:
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void MakeInfoStr(object *obj, char *str);
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int GetObjHandleFromItem(HTREEITEM hItem);
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};
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// modeless implementation of object fialog.
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class CObjectListModeless : public CObjectListDialog {
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public:
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CObjectListModeless(CWnd *pParent = NULL);
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BOOL Create();
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// Dialog Data
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//{{AFX_DATA(CObjectListModeless)
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enum { IDD = IDD_OBJTREEDLG };
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CObjectListModeless)
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protected:
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virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support
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virtual void PostNcDestroy();
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(CObjectListModeless)
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afx_msg void OnMove(int x, int y);
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virtual void OnCancel();
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virtual BOOL OnInitDialog();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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CWnd *m_wndParent;
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_OBJECTLISTDIALOG_H__3DEE8311_972E_11D1_BFC6_00A0C94B8467__INCLUDED_)
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