mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
153 lines
4.8 KiB
C++
153 lines
4.8 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// WorldTexturesDialog.h : header file
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//
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#include "SoundListCombo.h"
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#include "gr.h"
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/////////////////////////////////////////////////////////////////////////////
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// CWorldTexturesDialog dialog
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class CWorldTexturesDialog : public CDialog {
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// Construction
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public:
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CWorldTexturesDialog(CWnd *pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CWorldTexturesDialog)
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enum { IDD = IDD_WORLDTEXTURES };
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CSoundListCombo m_ambient_sound_combo;
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CWorldTexturesDialog)
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public:
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virtual BOOL DestroyWindow();
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protected:
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virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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public:
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// Generated message map functions
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//{{AFX_MSG(CWorldTexturesDialog)
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afx_msg void OnWtexdlgAddnew();
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afx_msg void OnPaint();
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afx_msg void OnNext();
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afx_msg void OnPrevious();
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afx_msg void OnSelendokTexList();
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afx_msg void OnLock();
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afx_msg void OnCheckin();
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afx_msg void OnRcsStatus();
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afx_msg void OnDelete();
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afx_msg void OnVolatile();
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afx_msg void OnWater();
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afx_msg void OnForcefield();
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afx_msg void OnCheckAnimate();
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afx_msg void OnLoadBitmap();
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afx_msg void OnCheckDestroy();
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afx_msg void OnKillfocusReflect();
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afx_msg void OnKillfocusSlideu();
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afx_msg void OnKillfocusSlidev();
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afx_msg void OnKillfocusDamage();
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afx_msg void OnKillfocusTexNum();
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virtual BOOL OnInitDialog();
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afx_msg void OnTimer(UINT nIDEvent);
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnTextureCurrent();
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afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar *pScrollBar);
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afx_msg void OnMineTexture();
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afx_msg void OnObjectTexture();
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afx_msg void OnTerrainTexture();
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afx_msg void OnKillfocusBlueLighting();
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afx_msg void OnKillfocusGreenLighting();
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afx_msg void OnKillfocusRedLighting();
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afx_msg BOOL OnHelpInfo(HELPINFO *pHelpInfo);
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afx_msg void OnAddNewSmall();
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afx_msg void OnAddNewTiny();
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afx_msg void OnKillfocusAlphaEdit();
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afx_msg void OnTextureFlyThruCheck();
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afx_msg void OnPingPong();
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afx_msg void OnTextureChangeName();
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afx_msg void OnSelendokDestroyPulldown();
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afx_msg void OnSaturate();
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afx_msg void OnOverride();
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afx_msg void OnSaveAsTga();
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afx_msg void OnConvertToNormal();
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afx_msg void OnConvertToSmall();
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afx_msg void OnConvertToTiny();
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afx_msg void OnKillfocusSpeedEdit();
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afx_msg void OnImportBump();
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afx_msg void OnGenerateOmni();
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afx_msg void OnSrcBump();
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afx_msg void OnBump1();
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afx_msg void OnBump2();
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afx_msg void OnBump3();
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afx_msg void OnBump4();
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afx_msg void OnMetalCheck();
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afx_msg void OnMarbleCheck();
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afx_msg void OnPlasticCheck();
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afx_msg void OnEffectTexture();
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afx_msg void OnHudCockpitTexture();
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afx_msg void OnLightTexture();
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afx_msg void OnProceduralCheck();
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afx_msg void OnProceduralButton();
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afx_msg void OnWaterProceduralCheck();
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afx_msg void OnForceLightmaps();
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afx_msg void OnCoronaA();
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afx_msg void OnCoronaB();
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afx_msg void OnCoronaC();
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afx_msg void OnCoronaD();
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afx_msg void OnMultichecktex();
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afx_msg void OnImport4444();
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afx_msg void OnSaturateLightmap();
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afx_msg void OnAddNewHuge();
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afx_msg void OnLavaCheckbox();
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afx_msg void OnRubbleCheckbox();
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afx_msg void OnSelendokTextureAmbientSoundPulldown();
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afx_msg void OnKillfocusTextureAmbientSoundVolume();
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afx_msg void OnSmoothSpecCheck();
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afx_msg void OnAmbientSoundSelect();
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afx_msg void OnCheckBreakable();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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void UpdateDialog(void);
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void UpdateTextureViews(int);
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void SaveTexturesOnClose(void);
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void TextureListDown(int rows);
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void TextureListUp(int rows);
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int LoadITLFile(char *filename, int type);
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void DrawSwatch(int handle, float r, float g, float b);
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void ChangeSize(int w, int h);
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private:
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grHardwareSurface m_TextureSurf;
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int m_TexStart; // Start of texture list.
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int m_TexListPos; // Current position of textture list.
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int m_TexPageLen; // length of one view of textures in listbox
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int m_bumpmap;
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bool m_RedrawListbox;
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int m_CheckX, m_CheckY, m_CheckForTextureList;
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};
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