Descent3/tools
C.W. Betts c6da74b069
Mark functions and variables as static (#185)
* Begin by marking functions and variables as static when needed.

* More work.

* More work.

* More pokes.

* More work.

* More work.

* Initial work on the netgames.

* Revert changes to the license header on source files.

* clutter.cpp poke.

* One final poke.

* Move some declarations to headers:

Move paged_in_count and paged_in_num to gamesequence.h
Move DoneLightInstance and StartLightInstance to polymodel.h

* Look over the AI script/plug-ins.

* Going over the changes one last time.

* Fix rebase errors.

* More migration from bare statics to static inlines.
2024-05-07 23:35:28 +02:00
..
HogMaker Mark functions and variables as static (#185) 2024-05-07 23:35:28 +02:00
CMakeLists.txt Enable WIN32 property only for Descent3 2024-04-29 01:43:06 +03:00
formatter.sh This beautifull commit will allow you to checkable auto format your code with clang-formatter-16 2024-04-17 00:25:58 +02:00