Ryujinx/Ryujinx.Graphics/Gal
2018-08-27 11:18:21 -03:00
..
OpenGL Add R32_G32 texture format (#383) 2018-08-27 11:18:21 -03:00
Shader Implement vertex instancing (#381) 2018-08-25 01:16:58 -03:00
Texture
EmbeddedResource.cs
GalBlendEquation.cs
GalBlendFactor.cs
GalClearBufferFlags.cs
GalColorF.cs
GalComparisonOp.cs Implement some GPU features (#209) 2018-07-05 15:47:29 -03:00
GalCullFace.cs Implement some GPU features (#209) 2018-07-05 15:47:29 -03:00
GalFrameBufferFormat.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
GalFrontFace.cs Implement some GPU features (#209) 2018-07-05 15:47:29 -03:00
GalImage.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
GalImageFormat.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
GalIndexFormat.cs
GalPipelineState.cs Implement vertex instancing (#381) 2018-08-25 01:16:58 -03:00
GalPrimitiveType.cs
GalShaderType.cs
GalStencilOp.cs Implement some GPU features (#209) 2018-07-05 15:47:29 -03:00
GalTextureFilter.cs
GalTextureFormat.cs Add R32_G32 texture format (#383) 2018-08-27 11:18:21 -03:00
GalTextureMipFilter.cs
GalTextureSampler.cs
GalTextureSource.cs
GalTextureType.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
GalTextureWrap.cs
GalVertexAttrib.cs
GalVertexAttribSize.cs
GalVertexAttribType.cs
GalZetaFormat.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
IGalConstBuffer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
IGalFrameBuffer.cs Implement multiple rendertarget attachments and depth writting (#375) 2018-08-23 02:07:23 -03:00
IGalMemory.cs
IGalPipeline.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
IGalRasterizer.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
IGalRenderer.cs Low level graphics API prerequisites (#319) 2018-08-10 01:09:40 -03:00
IGalShader.cs Avoid querying and setting texture bindings in hot code (#376) 2018-08-23 01:54:32 -03:00
IGalTexture.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
ImageFormatConverter.cs Add R32_G32 texture format (#383) 2018-08-27 11:18:21 -03:00
ShaderDeclInfo.cs Add partial support to the TEX.B shader instruction (#342) 2018-08-13 18:22:09 -03:00
ShaderDumper.cs Implement Geometry shaders (#280) 2018-07-19 02:33:27 -03:00
ShaderException.cs