Ryujinx/Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
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Engine Fix draw indexed flag not being cleared for instanced draws, also avoid state updates in the middle of a indexed draw 2020-01-09 02:13:00 +01:00
Image Support 3D ASTC textures (using 2D blocks) 2020-01-09 02:13:00 +01:00
Memory Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
Shader Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
State Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 2020-01-09 02:13:00 +01:00
ClassId.cs
Constants.cs
Debugging.cs
DmaPusher.cs
GpuContext.cs Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
GraphicsConfig.cs
MacroInterpreter.cs
MethodParams.cs
NvGpuFifo.cs Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
NvGpuFifoMeth.cs
Ryujinx.Graphics.Gpu.csproj
Window.cs Improved and simplified window texture presentation 2020-01-09 02:13:00 +01:00