Ryujinx/Ryujinx.Graphics/Gal
ReinUsesLisp 42dc925c3d Implement SSY/SYNC shader instructions (#382)
* Use a program counter to control shaders' flow

* Cleanup

* Implement SSY/SYNC

* Address feedback

* Fixup commentary

* Fixup Ssy instruction
2018-08-31 13:14:04 -03:00
..
OpenGL Add R32_G32 texture format (#383) 2018-08-27 11:18:21 -03:00
Shader Implement SSY/SYNC shader instructions (#382) 2018-08-31 13:14:04 -03:00
Texture
EmbeddedResource.cs
GalBlendEquation.cs
GalBlendFactor.cs
GalClearBufferFlags.cs
GalColorF.cs
GalComparisonOp.cs
GalCullFace.cs
GalFrameBufferFormat.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
GalFrontFace.cs
GalImage.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
GalImageFormat.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
GalIndexFormat.cs
GalPipelineState.cs Implement vertex instancing (#381) 2018-08-25 01:16:58 -03:00
GalPrimitiveType.cs
GalShaderType.cs
GalStencilOp.cs
GalTextureFilter.cs
GalTextureFormat.cs Add R32_G32 texture format (#383) 2018-08-27 11:18:21 -03:00
GalTextureMipFilter.cs
GalTextureSampler.cs
GalTextureSource.cs
GalTextureType.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
GalTextureWrap.cs
GalVertexAttrib.cs
GalVertexAttribSize.cs
GalVertexAttribType.cs
GalZetaFormat.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
IGalConstBuffer.cs
IGalFrameBuffer.cs Implement multiple rendertarget attachments and depth writting (#375) 2018-08-23 02:07:23 -03:00
IGalMemory.cs
IGalPipeline.cs
IGalRasterizer.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
IGalRenderer.cs
IGalShader.cs Avoid querying and setting texture bindings in hot code (#376) 2018-08-23 01:54:32 -03:00
IGalTexture.cs Rendertarget attachments, texture and image changes (#358) 2018-08-19 22:25:26 -03:00
ImageFormatConverter.cs Fixup HasColor for depth/stencil values (#379) 2018-08-30 13:14:45 -03:00
ShaderDeclInfo.cs
ShaderDumper.cs
ShaderException.cs