Ryujinx/Ryujinx.Graphics.Shader
gdkchan 650cc41c02
Implement remaining shader double-precision instructions (#2845)
* Implement remaining shader double-precision instructions

* Shader cache version bump
2021-12-08 17:54:12 -03:00
..
CodeGen/Glsl Implement remaining shader double-precision instructions (#2845) 2021-12-08 17:54:12 -03:00
Decoders Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) 2021-11-08 13:18:46 -03:00
Instructions Implement remaining shader double-precision instructions (#2845) 2021-12-08 17:54:12 -03:00
IntermediateRepresentation Fix FLO.SH shader instruction with a input of 0 (#2876) 2021-12-05 13:25:05 +01:00
StructuredIr Implement remaining shader double-precision instructions (#2845) 2021-12-08 17:54:12 -03:00
Translation Implement remaining shader double-precision instructions (#2845) 2021-12-08 17:54:12 -03:00
BufferDescriptor.cs
BufferUsageFlags.cs
Constants.cs
IGpuAccessor.cs
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
SamplerType.cs
ShaderProgram.cs
ShaderProgramInfo.cs
ShaderStage.cs
SupportBuffer.cs
TessPatchType.cs
TessSpacing.cs
TextureDescriptor.cs
TextureFormat.cs
TextureHandle.cs
TextureUsageFlags.cs