Ryujinx/Ryujinx.Graphics.Shader
gdkchan 66f16f4392
Fix bindless 1D textures having a buffer type on the shader (#3697)
* Fix bindless 1D textures having a buffer type on the shader

* Shader cache version bump
2022-09-13 08:53:55 +02:00
..
CodeGen Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
Decoders Fix decoding of block after shader BRA.CC instructions without predicate (#3472) 2022-07-23 11:53:14 -03:00
Instructions Fix bindless 1D textures having a buffer type on the shader (#3697) 2022-09-13 08:53:55 +02:00
IntermediateRepresentation Fix bindless 1D textures having a buffer type on the shader (#3697) 2022-09-13 08:53:55 +02:00
StructuredIr Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Translation Fix bindless 1D textures having a buffer type on the shader (#3697) 2022-09-13 08:53:55 +02:00
AlphaTestOp.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
AttributeType.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
BufferDescriptor.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
BufferUsageFlags.cs
Constants.cs
IGpuAccessor.cs Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) 2022-09-10 13:20:23 +00:00
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
SamplerType.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
ShaderProgram.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
ShaderProgramInfo.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
ShaderStage.cs
SupportBuffer.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
TessPatchType.cs
TessSpacing.cs
TextureDescriptor.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
TextureFormat.cs Removed extra semicolons. (#3594) 2022-08-17 09:05:15 +02:00
TextureHandle.cs Bindless elimination for constant sampler handle (#3424) 2022-07-02 15:03:35 -03:00
TextureUsageFlags.cs