Ryujinx/Ryujinx.Input
Mary-nyan f4e879a1e6
Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805)
* common: Make BinaryReaderExtensions Read & Write take unamanged types

This allows us to not rely on Marshal.PtrToStructure and Marshal.StructureToPtr for those.

* common: Make MemoryHelper Read & Write takes unamanged types

* Update Marshal.SizeOf => Unsafe.SizeOf when appropriate and start moving software applet to unmanaged types
2022-11-24 15:26:29 +01:00
..
Assigner
HLE Fix phantom configured Controllers (#3720) 2022-10-16 20:34:42 +02:00
Motion Reduce usage of Marshal.PtrToStructure and Marshal.StructureToPtr (#3805) 2022-11-24 15:26:29 +01:00
GamepadButtonInputId.cs
GamepadFeaturesFlag.cs
GamepadStateSnapshot.cs
IGamepad.cs
IGamepadDriver.cs
IKeyboard.cs
IMouse.cs
Key.cs Avalonia UI - Part 1 (#3270) 2022-05-15 13:30:15 +02:00
KeyboardStateSnapshot.cs
MotionInputId.cs
MouseButton.cs
MouseStateSnapshot.cs
Ryujinx.Input.csproj infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
StickInputId.cs