Ryujinx/Ryujinx.Graphics.Gpu
gdkchan 619ac86bd0
Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644)
* Do not output ViewportIndex on SPIR-V if GPU does not support it

* Bump shader cache version
2022-09-10 13:20:23 +00:00
..
Engine Fast path for Inline-to-Memory texture data transfers (#3610) 2022-08-26 02:16:41 +00:00
Image Rebind textures if format changes or they're buffer textures 2022-09-10 14:12:50 +02:00
Memory Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
Shader Do not output ViewportIndex on SPIR-V if GPU does not support it (#3644) 2022-09-10 13:20:23 +00:00
Synchronization
ClassId.cs
Constants.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
GpuChannel.cs
GpuContext.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
GraphicsConfig.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Window.cs