Ryujinx/Ryujinx.Graphics.OpenGL
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
Helper
Image
Queries
BackgroundContextWorker.cs
Buffer.cs
Constants.cs
Debugger.cs
DrawTextureEmulation.cs
EnumConversion.cs
FormatInfo.cs
FormatTable.cs
Framebuffer.cs
Handle.cs
HwCapabilities.cs
IOpenGLContext.cs
OpenGLRenderer.cs
PersistentBuffers.cs
Pipeline.cs
Program.cs
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj
Sync.cs
VertexArray.cs
Window.cs