Ryujinx/Ryujinx.Graphics.Shader/Translation
gdkchan 8d168574eb
Use explicit buffer and texture bindings on shaders (#1666)
* Use explicit buffer and texture bindings on shaders

* More XML docs and other nits
2020-11-08 12:10:00 +01:00
..
Optimizations Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
AttributeConsts.cs
ControlFlowGraph.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
Dominance.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
EmitterContext.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
EmitterContextInsts.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
FeatureFlags.cs
GlobalMemory.cs
Lowering.cs
RegisterUsage.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
ShaderConfig.cs Use explicit buffer and texture bindings on shaders (#1666) 2020-11-08 12:10:00 +01:00
ShaderHeader.cs
Ssa.cs
TranslationCounts.cs Use explicit buffer and texture bindings on shaders (#1666) 2020-11-08 12:10:00 +01:00
TranslationFlags.cs
Translator.cs Use explicit buffer and texture bindings on shaders (#1666) 2020-11-08 12:10:00 +01:00