Ryujinx/Ryujinx.Common
Berkan Diler c40c3905e2
Avoid allocations in .Parse methods (#3760)
* Avoid allocations in .Parse methods

Use the Span overloads of the Parse methods when possible to avoid string allocations and remove one unnecessarry array allocation

* Avoid another string allocation
2022-10-18 23:31:34 +00:00
..
Collections
Configuration Volume Hotkeys (#3500) 2022-10-02 09:38:37 +00:00
Extensions
GraphicsDriver
Logging fatal: Implement Service (#3573) 2022-10-02 10:30:46 +02:00
Memory GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) 2022-10-08 12:04:47 -03:00
Pools
System
SystemInfo
Utilities Avoid allocations in .Parse methods (#3760) 2022-10-18 23:31:34 +00:00
AsyncWorkQueue.cs
Hash128.cs
PerformanceCounter.cs
ReactiveObject.cs
ReferenceEqualityComparer.cs
ReleaseInformations.cs
Ryujinx.Common.csproj
XXHash128.cs