Ryujinx/Ryujinx.Graphics.OpenGL
riperiperi 458452279c
GPU: Track buffer migrations and flush source on incomplete copy (#3952)
* Track buffer migrations and flush source on incomplete copy

Makes sure that the modified range list is always from the latest iteration of the buffer, and flushes earlier iterations of a buffer if the data has not been migrated yet.

* Cleanup 1

* Reduce cost for redundant signal checks on Vulkan

* Only inherit the range list if there are pending ranges.

* Fix OpenGL

* Address Feedback

* Whoops
2022-12-01 16:30:13 +01:00
..
Helper
Image
Queries ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885) 2022-11-24 15:08:27 +01:00
BackgroundContextWorker.cs
Buffer.cs
Constants.cs
Debugger.cs
DrawTextureEmulation.cs
EnumConversion.cs GPU: Always draw polygon topology as triangle fan (#3932) 2022-11-28 19:18:22 -03:00
FormatInfo.cs
FormatTable.cs
Framebuffer.cs
Handle.cs
HwCapabilities.cs
IOpenGLContext.cs
OpenGLRenderer.cs GPU: Track buffer migrations and flush source on incomplete copy (#3952) 2022-12-01 16:30:13 +01:00
PersistentBuffers.cs
Pipeline.cs
Program.cs
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj chore: Update OpenTK to 4.7.5 (#3944) 2022-11-29 13:32:40 +00:00
Sync.cs GPU: Track buffer migrations and flush source on incomplete copy (#3952) 2022-12-01 16:30:13 +01:00
VertexArray.cs Ensure that vertex attribute buffer index is valid on GPU (#3942) 2022-11-30 18:06:40 -03:00
Window.cs ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (#3885) 2022-11-24 15:08:27 +01:00