Ryujinx/Ryujinx.Graphics.GAL
2020-01-09 02:13:00 +01:00
..
AddressMode.cs Some code cleanup 2020-01-09 02:13:00 +01:00
BlendDescriptor.cs Some code cleanup 2020-01-09 02:13:00 +01:00
BlendFactor.cs Some code cleanup 2020-01-09 02:13:00 +01:00
BlendOp.cs Some code cleanup 2020-01-09 02:13:00 +01:00
BufferRange.cs
Capabilities.cs Support non-constant texture offsets on non-NVIDIA gpus 2020-01-09 02:13:00 +01:00
ColorF.cs Some code cleanup 2020-01-09 02:13:00 +01:00
CompareMode.cs Some code cleanup 2020-01-09 02:13:00 +01:00
CompareOp.cs Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 2020-01-09 02:13:00 +01:00
CounterType.cs
DepthMode.cs Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 2020-01-09 02:13:00 +01:00
DepthStencilMode.cs Some code cleanup 2020-01-09 02:13:00 +01:00
DepthStencilState.cs Some code cleanup 2020-01-09 02:13:00 +01:00
DepthTestDescriptor.cs Some code cleanup 2020-01-09 02:13:00 +01:00
Extents2D.cs
Face.cs
Format.cs Fix BC6 Signed/Unsigned float texture formats 2020-01-09 02:13:00 +01:00
FrontFace.cs
IBuffer.cs
ImageCrop.cs
IndexType.cs
IPipeline.cs Some code cleanup 2020-01-09 02:13:00 +01:00
IProgram.cs
IRenderer.cs GPU resource disposal 2020-01-09 02:13:00 +01:00
ISampler.cs
IShader.cs
ITexture.cs Remove more unused code 2020-01-09 02:13:00 +01:00
IWindow.cs Improved and simplified window texture presentation 2020-01-09 02:13:00 +01:00
MagFilter.cs Some code cleanup 2020-01-09 02:13:00 +01:00
MinFilter.cs Some code cleanup 2020-01-09 02:13:00 +01:00
PolygonModeMask.cs
PrimitiveTopology.cs
RectangleF.cs
Ryujinx.Graphics.GAL.csproj
SamplerCreateInfo.cs Some code cleanup 2020-01-09 02:13:00 +01:00
StencilOp.cs Some code cleanup 2020-01-09 02:13:00 +01:00
StencilTestDescriptor.cs Some code cleanup 2020-01-09 02:13:00 +01:00
SwizzleComponent.cs Some code cleanup 2020-01-09 02:13:00 +01:00
Target.cs Some code cleanup 2020-01-09 02:13:00 +01:00
TextureCreateInfo.cs Some code cleanup 2020-01-09 02:13:00 +01:00
TextureReleaseCallback.cs
VertexAttribDescriptor.cs Some code cleanup 2020-01-09 02:13:00 +01:00
VertexBufferDescriptor.cs Some code cleanup 2020-01-09 02:13:00 +01:00
Viewport.cs
ViewportSwizzle.cs