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4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too |
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.. | ||
Multithreading | ||
AddressMode.cs | ||
BlendDescriptor.cs | ||
BlendFactor.cs | ||
BlendOp.cs | ||
BufferAssignment.cs | ||
BufferHandle.cs | ||
BufferRange.cs | ||
Capabilities.cs | ||
ColorF.cs | ||
CompareMode.cs | ||
CompareOp.cs | ||
CounterType.cs | ||
DepthMode.cs | ||
DepthStencilMode.cs | ||
DepthTestDescriptor.cs | ||
DeviceInfo.cs | ||
Extents2D.cs | ||
Extents2DF.cs | ||
Face.cs | ||
Format.cs | ||
FrontFace.cs | ||
HardwareInfo.cs | ||
ICounterEvent.cs | ||
ImageCrop.cs | ||
IndexType.cs | ||
IPipeline.cs | ||
IProgram.cs | ||
IRenderer.cs | ||
ISampler.cs | ||
ITexture.cs | ||
IWindow.cs | ||
LogicalOp.cs | ||
MagFilter.cs | ||
MinFilter.cs | ||
MultisampleDescriptor.cs | ||
Origin.cs | ||
PolygonMode.cs | ||
PolygonModeMask.cs | ||
PrimitiveTopology.cs | ||
ProgramLinkStatus.cs | ||
ProgramPipelineState.cs | ||
Rectangle.cs | ||
Ryujinx.Graphics.GAL.csproj | ||
SamplerCreateInfo.cs | ||
ScreenCaptureImageInfo.cs | ||
ShaderBindings.cs | ||
ShaderInfo.cs | ||
ShaderSource.cs | ||
StencilOp.cs | ||
StencilTestDescriptor.cs | ||
SupportBufferUpdater.cs | ||
SwizzleComponent.cs | ||
Target.cs | ||
TextureCreateInfo.cs | ||
TextureReleaseCallback.cs | ||
VertexAttribDescriptor.cs | ||
VertexBufferDescriptor.cs | ||
Viewport.cs | ||
ViewportSwizzle.cs |