mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-23 03:58:59 +00:00
989 lines
23 KiB
C++
989 lines
23 KiB
C++
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/////////////////////////////////////////////////////////////////////
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// D.A.L.L.A.S. Generated Level Script - DLL Source File
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//
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// Filename: Geodomes.cpp
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// Version: 3
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/////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "osiris_import.h"
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#include "osiris_common.h"
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#include "DallasFuncs.cpp"
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#ifdef _MSC_VER //Visual C++ Build
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#define STDCALL __stdcall
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#define STDCALLPTR *STDCALL
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#else //Non-Visual C++ Build
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#define STDCALL __attribute__((stdcall))
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#define STDCALLPTR STDCALL*
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#endif
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#ifdef __cplusplus
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extern "C"{
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#endif
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char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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void STDCALL ShutdownDLL(void);
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int STDCALL GetGOScriptID(char *name,ubyte is_door);
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void STDCALLPTR CreateInstance(int id);
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void STDCALL DestroyInstance(int id,void *ptr);
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short STDCALL CallInstanceEvent(int id,void *ptr,int event,tOSIRISEventInfo *data);
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int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face );
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int STDCALL GetCOScriptList( int **list, int **id_list );
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int STDCALL SaveRestoreState( void *file_ptr, ubyte saving_state );
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#ifdef __cplusplus
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}
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#endif
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// =================
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// Script ID Numbers
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// =================
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#define ID_LEVEL_0000 0x000
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#define ID_CUSTOM_OBJECT_1081 0x001
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#define ID_CUSTOM_OBJECT_1080 0x002
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#define ID_CUSTOM_OBJECT_107A 0x003
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#define ID_CUSTOM_OBJECT_107B 0x004
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// ========================
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// Script Class Definitions
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// ========================
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class BaseScript {
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public:
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BaseScript();
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~BaseScript();
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virtual short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class LevelScript_0000 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1081 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1080 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_107A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_107B : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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// ======================
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// Global Action Counters
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// ======================
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#define MAX_ACTION_CTR_VALUE 100000
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int ScriptActionCtr_000 = 0;
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int ScriptActionCtr_001 = 0;
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int ScriptActionCtr_005 = 0;
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int ScriptActionCtr_004 = 0;
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int ScriptActionCtr_003 = 0;
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int ScriptActionCtr_002 = 0;
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// ========================================
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// Function to Clear Global Action Counters
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// ========================================
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void ClearGlobalActionCtrs(void)
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{
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ScriptActionCtr_000 = 0;
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ScriptActionCtr_001 = 0;
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ScriptActionCtr_005 = 0;
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ScriptActionCtr_004 = 0;
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ScriptActionCtr_003 = 0;
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ScriptActionCtr_002 = 0;
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}
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// ========================================
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// Function to Save Global Action Counters
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// ========================================
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void SaveGlobalActionCtrs(void *file_ptr)
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{
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File_WriteInt(ScriptActionCtr_000,file_ptr);
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File_WriteInt(ScriptActionCtr_001,file_ptr);
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File_WriteInt(ScriptActionCtr_005,file_ptr);
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File_WriteInt(ScriptActionCtr_004,file_ptr);
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File_WriteInt(ScriptActionCtr_003,file_ptr);
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File_WriteInt(ScriptActionCtr_002,file_ptr);
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}
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// ===========================================
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// Function to Restore Global Action Counters
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// ===========================================
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void RestoreGlobalActionCtrs(void *file_ptr)
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{
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ScriptActionCtr_000=File_ReadInt(file_ptr);
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ScriptActionCtr_001=File_ReadInt(file_ptr);
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ScriptActionCtr_005=File_ReadInt(file_ptr);
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ScriptActionCtr_004=File_ReadInt(file_ptr);
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ScriptActionCtr_003=File_ReadInt(file_ptr);
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ScriptActionCtr_002=File_ReadInt(file_ptr);
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}
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// ===============================================================
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// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
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// ===============================================================
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/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
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// Enter your custom script code here
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/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
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// ============================================================
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// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
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// ============================================================
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// =================
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// Message File Data
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// =================
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#define MAX_SCRIPT_MESSAGES 256
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#define MAX_MSG_FILEBUF_LEN 1024
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#define NO_MESSAGE_STRING "*Message Not Found*"
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#define INV_MSGNAME_STRING "*Message Name Invalid*"
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#define WHITESPACE_CHARS " \t\r\n"
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// Structure for storing a script message
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typedef struct {
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char *name; // the name of the message
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char *message; // the actual message text
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} tScriptMessage;
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// Global storage for level script messages
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tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
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int num_messages;
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// ======================
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// Message File Functions
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// ======================
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// Initializes the Message List
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void InitMessageList(void)
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{
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for(int j=0;j<MAX_SCRIPT_MESSAGES;j++)
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message_list[j]=NULL;
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num_messages=0;
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}
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// Clear the Message List
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void ClearMessageList(void)
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{
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for(int j=0;j<num_messages;j++) {
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free(message_list[j]->name);
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free(message_list[j]->message);
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free(message_list[j]);
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message_list[j]=NULL;
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}
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num_messages=0;
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}
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// Adds a message to the list
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int AddMessageToList(char *name, char *msg)
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{
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int pos;
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// Make sure there is room in the list
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if(num_messages>=MAX_SCRIPT_MESSAGES) return false;
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// Allocate memory for this message entry
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pos=num_messages;
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message_list[pos]=(tScriptMessage *)malloc(sizeof(tScriptMessage));
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if(message_list[pos]==NULL) return false;
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// Allocate memory for the message name
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message_list[pos]->name=(char *)malloc(strlen(name)+1);
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if(message_list[pos]->name==NULL) {
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->name,name);
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// Allocate memory for the message name
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message_list[pos]->message=(char *)malloc(strlen(msg)+1);
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if(message_list[pos]->message==NULL) {
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free(message_list[pos]->name);
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->message,msg);
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num_messages++;
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return true;
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}
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// Removes any whitespace padding from the end of a string
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void RemoveTrailingWhitespace(char *s)
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{
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int last_char_pos;
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last_char_pos=strlen(s)-1;
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while(last_char_pos>=0 && isspace(s[last_char_pos])) {
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s[last_char_pos]='\0';
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last_char_pos--;
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}
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}
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// Returns a pointer to the first non-whitespace char in given string
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char *SkipInitialWhitespace(char *s)
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{
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while((*s)!='\0' && isspace(*s))
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s++;
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return(s);
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}
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// Read in the Messages
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int ReadMessageFile(char *filename)
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{
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void *infile;
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char filebuffer[MAX_MSG_FILEBUF_LEN+1];
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char *line, *msg_start;
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int line_num;
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bool next_msgid_found;
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// Try to open the file for loading
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infile=File_Open(filename,"rt");
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if (!infile) return false;
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line_num=0;
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next_msgid_found=true;
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// Clear the message list
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ClearMessageList();
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// Read in and parse each line of the file
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while (!File_eof(infile)) {
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// Clear the buffer
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strcpy(filebuffer,"");
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// Read in a line from the file
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File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
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line_num++;
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// Remove whitespace padding at start and end of line
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RemoveTrailingWhitespace(filebuffer);
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line=SkipInitialWhitespace(filebuffer);
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// If line is a comment, or empty, discard it
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if(strlen(line)==0 || strncmp(line,"//",2)==0)
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continue;
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if(!next_msgid_found) { // Parse out the last message ID number
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// Grab the first keyword, make sure it's valid
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line=strtok(line,WHITESPACE_CHARS);
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if(line==NULL) continue;
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// Grab the second keyword, and assign it as the next message ID
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line=strtok(NULL,WHITESPACE_CHARS);
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if(line==NULL) continue;
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next_msgid_found=true;
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}
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else { // Parse line as a message line
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// Find the start of message, and mark it
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msg_start=strchr(line,'=');
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if(msg_start==NULL) continue;
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msg_start[0]='\0';
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msg_start++;
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// Add the message to the list
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AddMessageToList(line,msg_start);
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}
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}
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File_Close(infile);
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return true;
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}
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// Find a message
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char *GetMessage(char *name)
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{
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// Make sure given name is valid
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if(name==NULL) return INV_MSGNAME_STRING;
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// Search message list for name
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for(int j=0;j<num_messages;j++)
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if(strcmp(message_list[j]->name,name)==0) return(message_list[j]->message);
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// Couldn't find it
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return NO_MESSAGE_STRING;
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}
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//======================
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// Name List Arrays
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//======================
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#define NUM_DOOR_NAMES 0
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char **Door_names=NULL;
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int *Door_handles=NULL;
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#define NUM_OBJECT_NAMES 6
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char *Object_names[NUM_OBJECT_NAMES] = {
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"SmokeA",
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"SmokeB",
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"JawsD",
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"JawsC",
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"JawsB",
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"JawsA"
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};
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int Object_handles[NUM_OBJECT_NAMES];
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#define NUM_ROOM_NAMES 0
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char **Room_names=NULL;
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int *Room_indexes=NULL;
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#define NUM_TRIGGER_NAMES 0
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char **Trigger_names=NULL;
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int *Trigger_indexes=NULL;
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int *Trigger_faces=NULL;
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int *Trigger_rooms=NULL;
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#define NUM_SOUND_NAMES 0
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char **Sound_names=NULL;
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int *Sound_indexes=NULL;
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#define NUM_TEXTURE_NAMES 0
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char **Texture_names=NULL;
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int *Texture_indexes=NULL;
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#define NUM_PATH_NAMES 0
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char **Path_names=NULL;
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int *Path_indexes=NULL;
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#define NUM_MATCEN_NAMES 0
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char **Matcen_names=NULL;
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int *Matcen_indexes=NULL;
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#define NUM_GOAL_NAMES 0
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char **Goal_names=NULL;
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int *Goal_indexes=NULL;
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#define NUM_MESSAGE_NAMES 0
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char **Message_names=NULL;
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char **Message_strings=NULL;
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// ===============
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// InitializeDLL()
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// ===============
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char STDCALL InitializeDLL(tOSIRISModuleInit *func_list)
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{
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osicommon_Initialize((tOSIRISModuleInit *)func_list);
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if(func_list->game_checksum!=CHECKSUM)
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{
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mprintf(0,"Game-Checksum FAIL!!! (%ul!=%ul)\n",func_list->game_checksum,CHECKSUM);
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mprintf(0,"RECOMPILE YOUR SCRIPTS!!!\n");
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return 0;
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}
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ClearGlobalActionCtrs();
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dfInit();
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InitMessageList();
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// Build the filename of the message file
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char filename[_MAX_PATH+1];
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int lang_type;
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if(func_list->script_identifier!=NULL) {
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_splitpath(func_list->script_identifier,NULL,NULL,filename,NULL);
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lang_type=Game_GetLanguage();
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if(lang_type==LANGUAGE_FRENCH) strcat(filename,"_FRN");
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else if(lang_type==LANGUAGE_GERMAN) strcat(filename,"_GER");
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else if(lang_type==LANGUAGE_ITALIAN) strcat(filename,"_ITN");
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else if(lang_type==LANGUAGE_SPANISH) strcat(filename,"_SPN");
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strcat(filename,".msg");
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}
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else {
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strcpy(filename,"Geodomes.msg");
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lang_type=LANGUAGE_ENGLISH;
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}
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if(!ReadMessageFile(filename)) {
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mprintf(0,"ERROR: Could not load message file - %s\n",filename);
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}
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int j;
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// Do Door Index lookups
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for(j=0;j<NUM_DOOR_NAMES;j++)
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Door_handles[j]=Scrpt_FindDoorName(Door_names[j]);
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// Do Object Index lookups
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for(j=0;j<NUM_OBJECT_NAMES;j++)
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Object_handles[j]=Scrpt_FindObjectName(Object_names[j]);
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// Do Room Index lookups
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for(j=0;j<NUM_ROOM_NAMES;j++)
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Room_indexes[j]=Scrpt_FindRoomName(Room_names[j]);
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// Do Trigger Index lookups
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for(j=0;j<NUM_TRIGGER_NAMES;j++) {
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Trigger_indexes[j]=Scrpt_FindTriggerName(Trigger_names[j]);
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Trigger_faces[j]=Scrpt_GetTriggerFace(Trigger_indexes[j]);
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Trigger_rooms[j]=Scrpt_GetTriggerRoom(Trigger_indexes[j]);
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}
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// Do Sound Index lookups
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for(j=0;j<NUM_SOUND_NAMES;j++)
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Sound_indexes[j]=Scrpt_FindSoundName(Sound_names[j]);
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// Do Texture Index lookups
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for(j=0;j<NUM_TEXTURE_NAMES;j++)
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Texture_indexes[j]=Scrpt_FindTextureName(Texture_names[j]);
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|
// Do Path Index lookups
|
||
|
for(j=0;j<NUM_PATH_NAMES;j++)
|
||
|
Path_indexes[j]=Scrpt_FindPathName(Path_names[j]);
|
||
|
|
||
|
// Do Matcen Index lookups
|
||
|
for(j=0;j<NUM_MATCEN_NAMES;j++)
|
||
|
Matcen_indexes[j]=Scrpt_FindMatcenName(Matcen_names[j]);
|
||
|
|
||
|
// Do Goal Index lookups
|
||
|
for(j=0;j<NUM_GOAL_NAMES;j++)
|
||
|
Goal_indexes[j]=Scrpt_FindLevelGoalName(Goal_names[j]);
|
||
|
|
||
|
// Do Message Name lookups
|
||
|
for(j=0;j<NUM_MESSAGE_NAMES;j++)
|
||
|
Message_strings[j]=GetMessage(Message_names[j]);
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
// =============
|
||
|
// ShutdownDLL()
|
||
|
// =============
|
||
|
void STDCALL ShutdownDLL(void)
|
||
|
{
|
||
|
ClearMessageList();
|
||
|
}
|
||
|
|
||
|
// ===============
|
||
|
// GetGOScriptID()
|
||
|
// ===============
|
||
|
int STDCALL GetGOScriptID(char *name,ubyte isdoor)
|
||
|
{
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
// ================
|
||
|
// CreateInstance()
|
||
|
// ================
|
||
|
void STDCALLPTR CreateInstance(int id)
|
||
|
{
|
||
|
switch(id) {
|
||
|
case ID_LEVEL_0000:
|
||
|
return new LevelScript_0000;
|
||
|
break;
|
||
|
case ID_CUSTOM_OBJECT_1081:
|
||
|
return new CustomObjectScript_1081;
|
||
|
break;
|
||
|
case ID_CUSTOM_OBJECT_1080:
|
||
|
return new CustomObjectScript_1080;
|
||
|
break;
|
||
|
case ID_CUSTOM_OBJECT_107A:
|
||
|
return new CustomObjectScript_107A;
|
||
|
break;
|
||
|
case ID_CUSTOM_OBJECT_107B:
|
||
|
return new CustomObjectScript_107B;
|
||
|
break;
|
||
|
default:
|
||
|
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
|
||
|
break;
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
// =================
|
||
|
// DestroyInstance()
|
||
|
// =================
|
||
|
void STDCALL DestroyInstance(int id,void *ptr)
|
||
|
{
|
||
|
switch(id) {
|
||
|
case ID_LEVEL_0000:
|
||
|
delete ((LevelScript_0000 *)ptr);
|
||
|
case ID_CUSTOM_OBJECT_1081:
|
||
|
delete ((CustomObjectScript_1081 *)ptr);
|
||
|
break;
|
||
|
case ID_CUSTOM_OBJECT_1080:
|
||
|
delete ((CustomObjectScript_1080 *)ptr);
|
||
|
break;
|
||
|
case ID_CUSTOM_OBJECT_107A:
|
||
|
delete ((CustomObjectScript_107A *)ptr);
|
||
|
break;
|
||
|
case ID_CUSTOM_OBJECT_107B:
|
||
|
delete ((CustomObjectScript_107B *)ptr);
|
||
|
break;
|
||
|
default:
|
||
|
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ===================
|
||
|
// CallInstanceEvent()
|
||
|
// ===================
|
||
|
short STDCALL CallInstanceEvent(int id,void *ptr,int event,tOSIRISEventInfo *data)
|
||
|
{
|
||
|
switch(id) {
|
||
|
case ID_LEVEL_0000:
|
||
|
case ID_CUSTOM_OBJECT_1081:
|
||
|
case ID_CUSTOM_OBJECT_1080:
|
||
|
case ID_CUSTOM_OBJECT_107A:
|
||
|
case ID_CUSTOM_OBJECT_107B:
|
||
|
return ((BaseScript *)ptr)->CallEvent(event,data);
|
||
|
break;
|
||
|
default:
|
||
|
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
|
||
|
break;
|
||
|
}
|
||
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||
|
}
|
||
|
|
||
|
// ==================
|
||
|
// SaveRestoreState()
|
||
|
// ==================
|
||
|
int STDCALL SaveRestoreState( void *file_ptr, ubyte saving_state )
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// ====================
|
||
|
// GetTriggerScriptID()
|
||
|
// ====================
|
||
|
int STDCALL GetTriggerScriptID(int trigger_room,int trigger_face)
|
||
|
{
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
// =================
|
||
|
// GetCOScriptList()
|
||
|
// =================
|
||
|
int STDCALL GetCOScriptList( int **list, int **id_list )
|
||
|
{
|
||
|
static int cust_handle_list[4];
|
||
|
static int cust_id_list[4] = {
|
||
|
ID_CUSTOM_OBJECT_1081,
|
||
|
ID_CUSTOM_OBJECT_1080,
|
||
|
ID_CUSTOM_OBJECT_107A,
|
||
|
ID_CUSTOM_OBJECT_107B
|
||
|
};
|
||
|
|
||
|
// Fill in the custom handle list
|
||
|
cust_handle_list[0]=Object_handles[2];
|
||
|
cust_handle_list[1]=Object_handles[3];
|
||
|
cust_handle_list[2]=Object_handles[4];
|
||
|
cust_handle_list[3]=Object_handles[5];
|
||
|
|
||
|
*list = cust_handle_list;
|
||
|
*id_list = cust_id_list;
|
||
|
|
||
|
return 4;
|
||
|
}
|
||
|
|
||
|
//=======================
|
||
|
// Script Implementation
|
||
|
//=======================
|
||
|
|
||
|
BaseScript::BaseScript()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
BaseScript::~BaseScript()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
short BaseScript::CallEvent(int event,tOSIRISEventInfo *data)
|
||
|
{
|
||
|
mprintf(0,"BaseScript::CallEvent()\n");
|
||
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||
|
}
|
||
|
|
||
|
short LevelScript_0000::CallEvent(int event,tOSIRISEventInfo *data)
|
||
|
{
|
||
|
switch(event) {
|
||
|
case EVT_SAVESTATE:
|
||
|
{
|
||
|
tOSIRISEVTSAVESTATE *event_data=&data->evt_savestate;
|
||
|
|
||
|
SaveGlobalActionCtrs(event_data->fileptr);
|
||
|
dfSave(event_data->fileptr);
|
||
|
}
|
||
|
break;
|
||
|
case EVT_RESTORESTATE:
|
||
|
{
|
||
|
tOSIRISEVTRESTORESTATE *event_data=&data->evt_restorestate;
|
||
|
|
||
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
||
|
dfRestore(event_data->fileptr);
|
||
|
}
|
||
|
break;
|
||
|
case EVT_LEVELSTART:
|
||
|
{
|
||
|
tOSIRISEVTLEVELSTART *event_data=&data->evt_levelstart;
|
||
|
|
||
|
ClearGlobalActionCtrs();
|
||
|
dfInit();
|
||
|
|
||
|
// Script 000: Start Weather
|
||
|
if(1)
|
||
|
{
|
||
|
aLightningTurnOn(5.000000f, 0.500000f);
|
||
|
|
||
|
// Increment the script action counter
|
||
|
if(ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++;
|
||
|
}
|
||
|
|
||
|
// Script 001: Steam Starts
|
||
|
if(1)
|
||
|
{
|
||
|
aTurnOnSpew(Object_handles[0], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 4.000000f, 20.000000f, 1, 0);
|
||
|
aTurnOnSpew(Object_handles[1], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 4.000000f, 20.000000f, 1, 1);
|
||
|
|
||
|
// Increment the script action counter
|
||
|
if(ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||
|
}
|
||
|
|
||
|
short CustomObjectScript_1081::CallEvent(int event,tOSIRISEventInfo *data)
|
||
|
{
|
||
|
switch(event) {
|
||
|
case EVT_COLLIDE:
|
||
|
{
|
||
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
||
|
|
||
|
// Script 005: Jaws D Damage
|
||
|
if(qObjIsPlayer(event_data->it_handle)==true)
|
||
|
{
|
||
|
aObjApplyDamage(event_data->it_handle, 0.500000f);
|
||
|
|
||
|
// Increment the script action counter
|
||
|
if(ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_005++;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||
|
}
|
||
|
|
||
|
short CustomObjectScript_1080::CallEvent(int event,tOSIRISEventInfo *data)
|
||
|
{
|
||
|
switch(event) {
|
||
|
case EVT_COLLIDE:
|
||
|
{
|
||
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
||
|
|
||
|
// Script 004: Jaws C Damage
|
||
|
if(qObjIsPlayer(event_data->it_handle)==true)
|
||
|
{
|
||
|
aObjApplyDamage(event_data->it_handle, 0.500000f);
|
||
|
|
||
|
// Increment the script action counter
|
||
|
if(ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||
|
}
|
||
|
|
||
|
short CustomObjectScript_107A::CallEvent(int event,tOSIRISEventInfo *data)
|
||
|
{
|
||
|
switch(event) {
|
||
|
case EVT_COLLIDE:
|
||
|
{
|
||
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
||
|
|
||
|
// Script 003: Jaws B Damage
|
||
|
if(qObjIsPlayer(event_data->it_handle)==true)
|
||
|
{
|
||
|
aObjApplyDamage(event_data->it_handle, 0.500000f);
|
||
|
|
||
|
// Increment the script action counter
|
||
|
if(ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||
|
}
|
||
|
|
||
|
short CustomObjectScript_107B::CallEvent(int event,tOSIRISEventInfo *data)
|
||
|
{
|
||
|
switch(event) {
|
||
|
case EVT_COLLIDE:
|
||
|
{
|
||
|
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
|
||
|
|
||
|
// Script 002: Jaws A Damage
|
||
|
if(qObjIsPlayer(event_data->it_handle)==true)
|
||
|
{
|
||
|
aObjApplyDamage(event_data->it_handle, 0.500000f);
|
||
|
|
||
|
// Increment the script action counter
|
||
|
if(ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*********************************************************
|
||
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
||
|
**********************************************************
|
||
|
$$SCRIPT_BLOCK_START
|
||
|
|
||
|
VERSION 3
|
||
|
NEXT_ID 6
|
||
|
|
||
|
// UserType value blocks
|
||
|
$$UTYPE_VALS_START UserVar
|
||
|
$$UTYPE_VALS_END
|
||
|
|
||
|
$$UTYPE_VALS_START UserFlag
|
||
|
$$UTYPE_VALS_END
|
||
|
|
||
|
$$UTYPE_VALS_START SpewHandle
|
||
|
0:SteamA
|
||
|
1:SteamB
|
||
|
$$UTYPE_VALS_END
|
||
|
|
||
|
$$UTYPE_VALS_START TimerID
|
||
|
$$UTYPE_VALS_END
|
||
|
|
||
|
$$UTYPE_VALS_START SavedObjectSlot
|
||
|
$$UTYPE_VALS_END
|
||
|
|
||
|
$$UTYPE_VALS_START GoalID
|
||
|
$$UTYPE_VALS_END
|
||
|
|
||
|
|
||
|
// Name Lists
|
||
|
$$DOOR_LIST_START
|
||
|
$$DOOR_LIST_END
|
||
|
|
||
|
$$OBJECT_LIST_START
|
||
|
SmokeA
|
||
|
SmokeB
|
||
|
JawsD
|
||
|
JawsC
|
||
|
JawsB
|
||
|
JawsA
|
||
|
$$OBJECT_LIST_END
|
||
|
|
||
|
$$ROOM_LIST_START
|
||
|
$$ROOM_LIST_END
|
||
|
|
||
|
$$TRIGGER_LIST_START
|
||
|
$$TRIGGER_LIST_END
|
||
|
|
||
|
$$SOUND_LIST_START
|
||
|
$$SOUND_LIST_END
|
||
|
|
||
|
$$TEXTURE_LIST_START
|
||
|
$$TEXTURE_LIST_END
|
||
|
|
||
|
$$SPECNAME_LIST_START
|
||
|
$$SPECNAME_LIST_END
|
||
|
|
||
|
$$PATH_LIST_START
|
||
|
$$PATH_LIST_END
|
||
|
|
||
|
$$MATCEN_LIST_START
|
||
|
$$MATCEN_LIST_END
|
||
|
|
||
|
$$GOAL_LIST_START
|
||
|
$$GOAL_LIST_END
|
||
|
|
||
|
$$STRM_AUDIO_LIST_START
|
||
|
$$STRM_AUDIO_LIST_END
|
||
|
|
||
|
|
||
|
// Script Tree Dump
|
||
|
00:0:Start Weather
|
||
|
$$CHILD_BLOCK_START
|
||
|
01:2:0
|
||
|
02:6
|
||
|
03:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
05:0
|
||
|
$$CHILD_BLOCK_END
|
||
|
04:0:0:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
08:aLightningTurnOn
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:6:5.000000:Seconds
|
||
|
10:9:0.500000:Probability
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
00:1:Steam Starts
|
||
|
$$CHILD_BLOCK_START
|
||
|
01:2:0
|
||
|
02:6
|
||
|
03:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
05:0
|
||
|
$$CHILD_BLOCK_END
|
||
|
04:0:0:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
08:aTurnOnSpew
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:1:0:0:Object
|
||
|
10:4:-1:GunNum
|
||
|
10:10:0:7:SpewType
|
||
|
10:6:0.000000:Mass
|
||
|
10:6:0.000000:Drag
|
||
|
10:15:65536:PhysicsFlags
|
||
|
10:5:0:IsRealObject
|
||
|
10:6:1.500000:BlobLifetime
|
||
|
10:6:0.150000:BlobInterval
|
||
|
10:6:30.000000:SpewLife
|
||
|
10:6:4.000000:BlobSize
|
||
|
10:6:20.000000:BlobSpeed
|
||
|
10:5:1:Randomize
|
||
|
10:10:0:0:SpewHandle
|
||
|
$$CHILD_BLOCK_END
|
||
|
08:aTurnOnSpew
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:1:0:1:Object
|
||
|
10:4:-1:GunNum
|
||
|
10:10:0:7:SpewType
|
||
|
10:6:0.000000:Mass
|
||
|
10:6:0.000000:Drag
|
||
|
10:15:65536:PhysicsFlags
|
||
|
10:5:0:IsRealObject
|
||
|
10:6:1.500000:BlobLifetime
|
||
|
10:6:0.150000:BlobInterval
|
||
|
10:6:30.000000:SpewLife
|
||
|
10:6:4.000000:BlobSize
|
||
|
10:6:20.000000:BlobSpeed
|
||
|
10:5:1:Randomize
|
||
|
10:10:0:1:SpewHandle
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
00:5:Jaws D Damage
|
||
|
$$CHILD_BLOCK_START
|
||
|
01:1:2
|
||
|
02:0
|
||
|
03:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
05:1
|
||
|
$$CHILD_BLOCK_START
|
||
|
06:qObjIsPlayer:Bool
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:1:1:-1:Object
|
||
|
$$CHILD_BLOCK_END
|
||
|
07:0:6
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
04:0:0:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
08:aObjApplyDamage
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:1:1:-1:Object
|
||
|
10:6:0.500000:DamageAmount
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
00:4:Jaws C Damage
|
||
|
$$CHILD_BLOCK_START
|
||
|
01:1:3
|
||
|
02:0
|
||
|
03:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
05:1
|
||
|
$$CHILD_BLOCK_START
|
||
|
06:qObjIsPlayer:Bool
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:1:1:-1:Object
|
||
|
$$CHILD_BLOCK_END
|
||
|
07:0:6
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
04:0:0:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
08:aObjApplyDamage
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:1:1:-1:Object
|
||
|
10:6:0.500000:DamageAmount
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
00:3:Jaws B Damage
|
||
|
$$CHILD_BLOCK_START
|
||
|
01:1:4
|
||
|
02:0
|
||
|
03:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
05:1
|
||
|
$$CHILD_BLOCK_START
|
||
|
06:qObjIsPlayer:Bool
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:1:1:-1:Object
|
||
|
$$CHILD_BLOCK_END
|
||
|
07:0:6
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
04:0:0:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
08:aObjApplyDamage
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:1:1:-1:Object
|
||
|
10:6:0.500000:DamageAmount
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
00:2:Jaws A Damage
|
||
|
$$CHILD_BLOCK_START
|
||
|
01:1:5
|
||
|
02:0
|
||
|
03:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
05:1
|
||
|
$$CHILD_BLOCK_START
|
||
|
06:qObjIsPlayer:Bool
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:1:1:-1:Object
|
||
|
$$CHILD_BLOCK_END
|
||
|
07:0:6
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
04:0:0:0
|
||
|
$$CHILD_BLOCK_START
|
||
|
08:aObjApplyDamage
|
||
|
$$CHILD_BLOCK_START
|
||
|
10:1:1:-1:Object
|
||
|
10:6:0.500000:DamageAmount
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
$$CHILD_BLOCK_END
|
||
|
|
||
|
$$SCRIPT_BLOCK_END
|
||
|
*********************************************************/
|