Commit Graph

62 Commits

Author SHA1 Message Date
Azamat H. Hackimov
ae8e1b4a48 Convert sndlib to use new logging facility 2024-09-10 03:00:25 +03:00
Jan Engelhardt
a3a31c77a2 Fix spello "seperate.." 2024-09-03 13:26:51 +02:00
Jan Engelhardt
b14470bbff Fix spello "independan.." 2024-09-03 13:26:51 +02:00
Jan Engelhardt
234e666ce0 Fix spello "charactor" 2024-09-03 13:26:51 +02:00
Thomas Roß
7b71873a69 [Cleanup] Removed function declarations that are not implemented. 2024-08-20 20:03:02 +02:00
Thomas Roß
a57b8e17a8 [Sound] Deleted unused header files. 2024-08-20 20:03:02 +02:00
Louis Gombert
60c5dbf1fe CMake: add all headers to target sources
This can help with CMake IDE integration and file indexing.
2024-08-09 17:09:14 +02:00
Azamat H. Hackimov
b9da6b59ff Isolate physics module
Update physics module, minor cleanups, remove unused code.
2024-07-28 16:50:42 +03:00
Chris Sarbora
3da53e567f
Programmatically replace all __LINUX__ with POSIX
Steps:
```sh
srcs=$(mktemp)
find . -name "*.cpp" -or -name "*.c" -or -name "*.h" -or -name "*.hpp" -or -name "*.cc" -or -name "*.hh" > $srcs
xargs sed -i 's/ifndef __LINUX__/if !defined(POSIX)/' < $srcs
xargs sed -i 's/ifdef __LINUX__/if defined(POSIX)/' < $srcs
xargs sed -i 's/defined(__LINUX__)/defined(POSIX)/' < $srcs
```
2024-07-12 18:11:54 -05:00
Louis Gombert
78d62aa5b5 Set SDL_OpenAudioDevice allowed_changes flag to 0 for Windows compatibility.
Per the SDL2 doc, the 0 flag means that SDL will handle any difference between the hardware audio data format and the game's
2024-06-29 18:28:22 +02:00
Louis Gombert
ca079d8dd5 Remove unused sound lib files 2024-06-29 18:28:22 +02:00
Louis Gombert
91c18fefc5 Windows SDL2 compilation 2024-06-29 18:21:37 +02:00
Azamat H. Hackimov
59487976f6 Isolate misc module
Isolate misc module for better dependency handling.
2024-06-27 01:26:35 +03:00
Azamat H. Hackimov
db8aa64d2f Make mem module isolated from project
Properly define MEM_USE_RTL definition only for mem library. Link other dependant modules with mem.
2024-06-20 00:43:51 +03:00
Azamat H. Hackimov
c41c3a7cb1 Replace Global* memory functions
Replace Global* memory functions with mem_* equivalents from mem.h, remove compatibility functions on Linux / macOS platforms.
2024-06-15 22:07:45 +03:00
Azamat H. Hackimov
9416458f9c Cleanup mono debugging code
Remove unused mono debug code.
2024-06-03 01:40:33 +03:00
Louis Gombert
97f718047d
Merge pull request #409 from GravisZro/fix/sdlsound
Only close SDL audio if it's open.
2024-06-01 20:54:04 +00:00
Louis Gombert
6d3a4c3e7f
Merge pull request #408 from GravisZro/remove/unusedpredefs
Code cleanup: Add one macro, remove five others
2024-06-01 20:51:41 +00:00
GravisZro
d822ae99a7 Only close SDL audio if it's open.
There wasn't anything preventing D3 from trying to close an invalid device id.
2024-05-31 14:13:00 -04:00
GravisZro
bfe52bc983 Add one macro, remove five others
- Add macro PRIMARY_HOG to define the hardcoded hog filename to load.
- Replace instances of "LINUX" with "__LINUX__"
- Remove these macros entirely because they are (now) unused
  - LINUX
  - _REENRANT
  - __32BIT__
- Removed from CMakeFile.txt because they are in linux_fix.h
  - _MAX_PATH=260
  - _MAX_FNAME=256
2024-05-31 12:05:12 -04:00
GravisZro
f7ae658fe2 Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
GravisZro
9cf9781369 Properly format/use variadic macros 2024-05-24 20:57:17 -04:00
Azamat H. Hackimov
a0929aefe2 Rename ddio_common to ddio 2024-05-24 22:18:14 +03:00
Azamat H. Hackimov
6bc3c71a83 Reordering ddio_common module
Merge ddio_lnx and ddio_win into ddio_common module.
2024-05-24 22:17:44 +03:00
GravisZro
6a9ddd8736 Replace _vsnprintf/vsnprintf with std::vsnprintf 2024-05-24 08:52:59 -04:00
GravisZro
5e5e0c99c3 Replace "short" with "int16_t" and fix missing headers 2024-05-23 23:49:31 -04:00
GravisZro
aebe1bbbb6 Replace "ushort" with "uint16_t" and fix missing includes 2024-05-23 23:16:40 -04:00
GravisZro
26b7776f43 Replace "ubyte" with "uint8_t" 2024-05-23 23:07:26 -04:00
GravisZro
9d3e361a35 Replace "sbyte" with "int8_t" 2024-05-23 23:05:05 -04:00
GravisZro
3dcd21b717 Replace "unsigned short" with "uint16_t" 2024-05-23 23:03:29 -04:00
GravisZro
1618040db5 Replace "unsigned char" with "uint8_t" 2024-05-23 22:58:46 -04:00
GravisZro
a3a3797067 Replace "uint" with "uint32_t" 2024-05-23 22:57:25 -04:00
GravisZro
2147cfa68b Replace "unsigned int" with "uint32_t" 2024-05-23 22:51:16 -04:00
Louis Gombert
a1a8056afc
Merge pull request #355 from GravisZro/fix/64bit
64-bit fixes
2024-05-23 07:21:36 +00:00
GravisZro
9ebd567178 Utilize Windows types
For whatever reason they decided to switch a bunch of Windows types to their
underlying types which causes problems when replacing possibly problematic
32-bit long types. This restores the use of the Windows defined types.
2024-05-22 18:30:56 -04:00
GravisZro
dec9de7456 64-bit fixes
Switch all the (u)long types to (u)int32_t where appropriate.
2024-05-22 18:14:45 -04:00
Azamat H. Hackimov
dd309d220c Update SDL Audio API usage to version 2 2024-05-22 22:03:46 +03:00
Azamat H. Hackimov
ed8d9f870d Make diverted class lnxsound virtual methods override 2024-05-22 22:03:46 +03:00
Azamat H. Hackimov
0e936d6cac General cleanup in sdlsound.cpp
Minor fixes and enhancements.
2024-05-22 22:03:46 +03:00
Azamat H. Hackimov
283e003b73 Reorganize ddsndgeometry code
Split linux geometry class implementation into own file, rename directx geometry.cpp to ds3dgeometry.cpp
2024-05-22 22:03:46 +03:00
Azamat H. Hackimov
45ac1cc78a Cleanup headers in sndlib
Moving common macros into ssl_lib.h
2024-05-22 22:03:46 +03:00
Azamat H. Hackimov
3bd07d1f7e Reordering dependant on sndlib modules
Properly include and reuse produced static lib in other components.
2024-05-22 22:03:46 +03:00
Azamat H. Hackimov
974c703906 Reordering dd_sndlib and dd_lnxsound into sndlib
Consolidate all sound related code into one module.
2024-05-22 22:03:43 +03:00
JeodC
a4ab78192c Join license header with historical commentrs
Join the license header with historical comments using a separator so IDEs can correctly parse the initial header.

Also use .gitattributes to ensure all files are LF.
2024-05-08 14:41:19 -04:00
Edu García
3440667e93 remove unused code (mainly windows.h) 2024-05-07 23:45:33 +01:00
Ryan C. Gordon
6c8977caf0
Heavy patching for compiler warnings.
The vast majority of this is fixing up `char *` that should be `const char *`
but a handful of other fixes, like potential buffer overflows that GCC
noticed, etc, were applied as well.

This removes `-Wno-write-strings` from CMakeLists.txt, as it is no longer
necessary, as there is no longer a flood of compiler warning spam when
building.

This does not fix all compiler warnings; there are still a handful, and they
are legitimate, but they can be dealt with in a future commit.
2024-04-29 00:18:56 -04:00
Chris Sarbora
e6ba1906c9
Remove MacOS (Classic) code and all references (1/3)
The MACINTOSH define refers to MacOS Classic (not OS X) which we do not
plan to support. Rather than carry the cruft forever, let's delete it.

NOTE: legacy/ is unused but we're keeping it around, so MACINTOSH uses
there are left alone.

Process used for this commit:
```
git rm -r mac
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" \) \
  -exec unifdef -UMACINTOSH -o {} {} \;
git restore legacy
git add .
```

Test Plan:
On Mac, build both Debug and Release
```
cmake --build --preset mac --config Debug
cmake --build --preset mac --config Release
```
2024-04-27 07:38:14 -07:00
Jeod
8770ea4626
Merge pull request #158 from DanielGibson/fix-141
Fix crash in hlsSystem::ComputePlayInfo(), #141
2024-04-24 19:49:51 -04:00
Daniel Gibson
923bf4bbbf Debug version of TERRAIN_REGION() that checks for invalid values
and improved comments in Play2dSound and ComputePlayInfo()
2024-04-24 22:28:26 +02:00
Azamat H. Hackimov
4826c37a69 Add BUILD_INTERFACE to cfile module
Other modules that depends on it, can reuse includes on linking.
There some files formally not belonging any packages (lib directory), as workaround there temporary include_directories(cfile) on root of project. After migrating all modules this can be removed.
2024-04-24 00:41:02 +03:00