Descent3/renderer
Louis Gombert 2db85ca6ec
Merge pull request #545 from tophyr/pr/improve-render-perf
Improve Renderer Performance
2024-08-27 23:19:55 +02:00
..
shaders Move fog into shader 2024-08-18 03:26:06 -05:00
CMakeLists.txt Set up transformations in vertex shader 2024-08-18 03:26:03 -05:00
dyna_gl.h Merge pull request #545 from tophyr/pr/improve-render-perf 2024-08-27 23:19:55 +02:00
HardwareBaseGPU.cpp Minor cleanups to HardwareOpenGL.cpp 2024-08-21 15:29:05 +03:00
HardwareClipper.cpp
HardwareDraw.cpp
HardwareGlobalVars.cpp
HardwareInstance.cpp
HardwareInternal.h extract DetermineColor logic 2024-08-18 02:49:07 -05:00
HardwareOpenGL.cpp Merge pull request #545 from tophyr/pr/improve-render-perf 2024-08-27 23:19:55 +02:00
HardwarePoints.cpp
HardwareSetup.cpp g3_Init and g3_Close do nothing 2024-08-18 02:49:07 -05:00
HardwareTransforms.cpp dead code 2024-08-18 02:49:06 -05:00
lnxscreenmode.cpp
ShaderProgram.h Improve Renderer Performance 2024-08-24 17:19:27 -05:00