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6a18afab7c
This is all in unused/unnecessary/leftover code, but the code wouldn't build without Xlib headers on the system, which was forcing the Mac builds to install xquartz. This also removes renderer/SoftwareOpenGL*, which was _not_ a software-rendered OpenGL, but just an older version of the same code that's in HardwareOpenGL.cpp--old enough to still talk to glX directly, which is what caught my attention. |
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.. | ||
asmstub.c | ||
CMakeLists.txt | ||
dyna_pthread.h | ||
dyna_xext.h | ||
lnxdraw.cpp | ||
lnxdsound.cpp | ||
lnxdsound.h | ||
mveasm.cpp | ||
mvegfx.h | ||
mvelibi.h | ||
mvelibl.cpp | ||
mvelibl.h | ||
mvelibla.asm | ||
snd8to16.h |