Descent3/lnxmvelib
Ryan C. Gordon 6a18afab7c
Remove references to X11 and glX.
This is all in unused/unnecessary/leftover code, but the code wouldn't
build without Xlib headers on the system, which was forcing the Mac builds
to install xquartz.

This also removes renderer/SoftwareOpenGL*, which was _not_ a
software-rendered OpenGL, but just an older version of the same code that's
in HardwareOpenGL.cpp--old enough to still talk to glX directly, which is
what caught my attention.
2024-04-30 12:08:03 -04:00
..
asmstub.c Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
CMakeLists.txt Remove references to X11 and glX. 2024-04-30 12:08:03 -04:00
dyna_pthread.h Remove MacOS (Classic) code and all references (1/3) 2024-04-27 07:38:14 -07:00
dyna_xext.h Remove MacOS (Classic) code and all references (1/3) 2024-04-27 07:38:14 -07:00
lnxdraw.cpp Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00
lnxdsound.cpp Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00
lnxdsound.h Remove MacOS (Classic) code and all references (1/3) 2024-04-27 07:38:14 -07:00
mveasm.cpp Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
mvegfx.h Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00
mvelibi.h Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00
mvelibl.cpp Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
mvelibl.h Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
mvelibla.asm Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
snd8to16.h Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00