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6a18afab7c
This is all in unused/unnecessary/leftover code, but the code wouldn't build without Xlib headers on the system, which was forcing the Mac builds to install xquartz. This also removes renderer/SoftwareOpenGL*, which was _not_ a software-rendered OpenGL, but just an older version of the same code that's in HardwareOpenGL.cpp--old enough to still talk to glX directly, which is what caught my attention.
18 lines
224 B
CMake
18 lines
224 B
CMake
set(HEADERS
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dyna_pthread.h
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lnxdsound.h
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mvegfx.h
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mvelibi.h
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mvelibl.h
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snd8to16.h)
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set(CPPS
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lnxdraw.cpp
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lnxdsound.cpp
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mveasm.cpp
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mvelibl.cpp)
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# asmstub.c
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add_library(lnxmvelib STATIC ${HEADERS} ${CPPS})
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